[lttng-dev] Bug in LTTng-UST
matthew.khouzam at ericsson.com
Fri Dec 12 19:54:35 EST 2014
Hi, it appears as though if a tracepoint is in a so, loading it,
unloading it and reloading it makes it no longer visible.
To confirm this you can try out this repo :
(I know, it's not a serious program... but the bug is serious, I think)
You can get the demo files here
make the program (make from the git dir)
copy the contents of the baseq2 in the demo into the release/baseq2
start a ust session
run the program.
Ignore the baddr deadlocks :)
The tracepoint is not visible, it is located in the game.so file.
Chances are though that the problem is on my side, but the evidence
(single registration ) seems to indicate that this is an actual problem.
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