[lttng-dev] [PATCH lttng-ust] Fix: oot build: missing top_builddir include.

Mathieu Desnoyers mathieu.desnoyers at efficios.com
Mon Mar 23 16:52:12 EDT 2015


Merged, thanks!

Mathieu

----- Original Message -----
> lttng/tracepoint.h need lttng/ust-config.h which is
> generated on build. When in oot build mode ust_config.h is located in
> $(top_builddir)/include/. Only $(top_srcdir)/include/ was defined as
> includes source.
> 
> Signed-off-by: Jonathan Rajotte <jonathan.rajotte-julien at efficios.com>
> ---
>  liblttng-ust-python-agent/Makefile.am | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/liblttng-ust-python-agent/Makefile.am
> b/liblttng-ust-python-agent/Makefile.am
> index 4b34964..8b38132 100644
> --- a/liblttng-ust-python-agent/Makefile.am
> +++ b/liblttng-ust-python-agent/Makefile.am
> @@ -1,5 +1,5 @@
>  
> -AM_CPPFLAGS = $(PYTHON_INCLUDE) -I$(top_srcdir)/include/
> +AM_CPPFLAGS = $(PYTHON_INCLUDE) -I$(top_srcdir)/include/
> -I$(top_builddir)/include/
>  AM_CFLAGS = -fno-strict-aliasing
>  
>  EXTRA_DIST = lttng_agent.py.in
> --
> 2.1.4
> 
> 

-- 
Mathieu Desnoyers
EfficiOS Inc.
http://www.efficios.com



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