[lttng-dev] [RFC PATCH] Introduce timekeeper latch synchronization
Mathieu Desnoyers
mathieu.desnoyers at efficios.com
Fri Sep 13 14:20:20 EDT 2013
* John Stultz (john.stultz at linaro.org) wrote:
> On 09/13/2013 10:05 AM, Mathieu Desnoyers wrote:
> > On 13/09/13 09:13 AM, Thomas Gleixner wrote:
> >> On Thu, 12 Sep 2013, Mathieu Desnoyers wrote:
> >>> * Peter Zijlstra (peterz at infradead.org) wrote:
> >>> [...]
> >>>> Yep, that's good. I suppose if there's multiple use sites we can jump
> >>>> through another few hoops to get rid of the specific struct foo
> >>>> assumptions by storing sizeof() whatever we do use and playing pointer
> >>>> math games.
> >>>>
> >>>> But for now with the time stuff as only user this looks ok.
> >>> OK! Here is the full implementation of the idea against Linux
> >>> timekeeper, ntp, and PPS. It appears that ntp and PPS were relying on
> >>> the timekeeper seqlock too. And guess what, after booting my laptop with
> >>> this kernel there still no smoke coming out of it after a good 5 minutes
> >>> of testing. ;-)
> >>>
> >>> Comments are welcome.
> >> First of all this needs to be split into several patches.
> > How about:
> > - three patches refactoring data structures into objects (no
> > synchronization changes whatsoever). timekeeper, ntp and pps each done
> > in separate patches,
> > - one patch to introduce the new synchronization scheme along with the
> > usage site changes. This patch would include the removal of the
> > shadow_timekeeper variable, which is made pointless by the introduction
> > of this mixed-rcu-seqcount synchronization scheme.
> >
> > is that enough, or you see a more fine-grained breakdown ?
>
> I think that would be a good start (btw, sorry, doing some prep for
> Plumbers next week, and haven't had a chance to do a detailed review of
> the design here - when I asked for ideas I didn't expect folks to start
> sending code the next day! ;).
>
> Another thing to consider to possibly avoid the extra costs that Peter
> mentioned is partitioning the timekeeper structure up a little bit as
> well, as there are some values that are basically only used at update
> time vs the values we use at read time. I suspect we can trim down the
> amount of duplicated data. This is similar to what we do w/ vdso update.
>
> For instance, to read the time we probably need:
>
> The base calculation for CLOCK_REALTIME:
> struct clocksource *clock;
> u32 mult;
> u32 shift;
> cycle_t cycle_last;
> u64 xtime_sec;
> u64 xtime_nsec;
>
> Along with the various offsets from CLOCK_REALTIME:
> struct timespec wall_to_monotonic;
> ktime_t offs_real;
> struct timespec total_sleep_time;
> ktime_t offs_boot;
> s32 tai_offset;
> ktime_t offs_tai;
> struct timespec raw_time;
>
> Can be separate from the internal accounting details used at update time
> to adjust the above:
> cycle_t cycle_interval;
> u64 xtime_interval;
> s64 xtime_remainder;
> u32 raw_interval;
> s64 ntp_error;
> u32 ntp_error_shift;
This looks to me like interesting optimisation work that should be
considered after the following question is answered: does the added
update-side cost actually matter that much ?
Thanks,
Mathieu
>
> thanks
> -john
>
--
Mathieu Desnoyers
EfficiOS Inc.
http://www.efficios.com
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